.battle-shell {
  --battle-safe-top: env(safe-area-inset-top);
  --battle-safe-bottom: env(safe-area-inset-bottom);
  --battle-action-min: 178px;
  --battle-action-max: 255px;
  height: 100dvh;
  min-height: 100dvh;
  padding: calc(7px + var(--battle-safe-top)) 8px calc(7px + var(--battle-safe-bottom));
  display: grid;
  grid-template-rows: auto auto minmax(164px, 1fr) auto auto minmax(var(--battle-action-min), var(--battle-action-max));
  gap: 7px;
  position: fixed;
  inset: 0;
  overflow: hidden;
  overscroll-behavior: contain;
  background:
    radial-gradient(circle at 18% 8%, rgba(255, 210, 63, 0.32), transparent 25%),
    radial-gradient(circle at 88% 8%, rgba(255, 110, 180, 0.24), transparent 28%),
    linear-gradient(180deg, #251612 0%, #110d0c 100%);
  color: var(--game-paper);
}

.battle-shell::before {
  content: "";
  position: absolute;
  inset: 0;
  pointer-events: none;
  background:
    linear-gradient(rgba(255, 255, 255, 0.04) 1px, transparent 1px),
    linear-gradient(90deg, rgba(255, 255, 255, 0.035) 1px, transparent 1px);
  background-size: 30px 30px;
  mask-image: linear-gradient(to bottom, rgba(0, 0, 0, 0.7), transparent 80%);
}

.battle-shell > * {
  position: relative;
  z-index: 1;
}

.battle-header {
  min-height: 42px;
  padding: 6px;
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-lg);
  background: linear-gradient(180deg, #fff5d6 0%, #ffd23f 100%);
  color: var(--game-ink);
  box-shadow: var(--game-shadow-hard);
}

.battle-icon-button,
.battle-link-button {
  min-height: 32px;
  border: 2px solid var(--game-line-dark);
  border-radius: var(--game-radius-sm);
  background: #fff7df;
  color: var(--game-ink);
  box-shadow: 0 2px 0 var(--game-line-dark);
  font-weight: 1000;
  text-transform: uppercase;
}

.battle-header-title strong {
  font-size: 1.1rem;
  line-height: 0.95;
}

.battle-header-title span {
  color: var(--game-ink-soft);
  font-weight: 900;
}

.battle-connection {
  border: 2px solid var(--game-line-dark);
  background: var(--game-green);
  color: var(--game-ink);
  box-shadow: 0 2px 0 var(--game-line-dark);
}

.battle-scorebar,
.battle-round-strip {
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-md);
  background: rgba(255, 245, 214, 0.95);
  color: var(--game-ink);
  box-shadow: var(--game-shadow-hard);
}

.battle-arena {
  min-height: 0;
  grid-template-columns: minmax(0, 1fr) minmax(34px, 46px) minmax(0, 1fr);
  align-items: stretch;
}

.battle-side {
  min-height: 0;
  padding: 8px;
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-xl);
  background:
    radial-gradient(circle at 50% 22%, rgba(255, 255, 255, 0.82), transparent 27%),
    linear-gradient(180deg, #ffe8a8, #fff7df);
  color: var(--game-ink);
  box-shadow: var(--game-shadow-raised);
}

.battle-side--opponent {
  background:
    radial-gradient(circle at 50% 22%, rgba(255, 255, 255, 0.82), transparent 27%),
    linear-gradient(180deg, #ffd1e6, #fff7df);
}

.battle-side--me {
  background:
    radial-gradient(circle at 50% 22%, rgba(255, 255, 255, 0.82), transparent 27%),
    linear-gradient(180deg, #ccefff, #fff7df);
}

.battle-player-label,
.battle-picker-badge {
  border: 2px solid var(--game-line-dark);
  border-radius: 999px;
  background: var(--game-stage);
  color: var(--game-accent);
  box-shadow: 0 2px 0 var(--game-line-dark);
  text-overflow: ellipsis;
  overflow: hidden;
}

.battle-picker-badge {
  background: var(--game-pink);
  color: #fff;
}

.battle-fuggler-stage {
  height: clamp(90px, 21dvh, 155px);
  border: 2px dashed rgba(23, 16, 13, 0.35);
  border-radius: var(--game-radius-lg);
  background:
    radial-gradient(circle at 50% 58%, rgba(23, 16, 13, 0.12), transparent 38%);
}

.battle-fuggler-stage img {
  max-width: 100%;
  max-height: 100%;
  object-fit: contain;
  filter: drop-shadow(0 9px 5px rgba(23, 16, 13, 0.28));
}

.battle-vs {
  align-self: center;
  width: 46px;
  height: 46px;
  display: grid;
  place-items: center;
  border: 3px solid var(--game-line-dark);
  border-radius: 50%;
  background: var(--game-accent-2);
  color: #fff;
  box-shadow: var(--game-shadow-hard);
  font-weight: 1000;
  text-shadow: 0 2px 0 var(--game-line-dark);
}

.battle-turn-banner {
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-lg);
  background: linear-gradient(180deg, #fff7df, #ffd23f);
  color: var(--game-ink);
  box-shadow: var(--game-shadow-raised);
}

.battle-turn-banner strong {
  font-size: clamp(1rem, 5.5vw, 1.45rem);
  text-transform: uppercase;
}

.battle-action-panel {
  min-height: 0;
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-xl) var(--game-radius-xl) var(--game-radius-lg) var(--game-radius-lg);
  background:
    linear-gradient(180deg, rgba(255, 245, 214, 0.98), rgba(255, 232, 168, 0.98));
  color: var(--game-ink);
  box-shadow: var(--game-shadow-float);
  overflow: hidden;
}

.battle-shell.is-accepting {
  grid-template-rows: auto minmax(0, 1fr);
  overflow-y: auto;
  align-content: start;
  padding-bottom: calc(var(--game-bottom-nav-height, 78px) + 14px + var(--battle-safe-bottom));
}

.battle-shell.is-accepting .battle-accept-card {
  position: relative;
  left: auto;
  right: auto;
  top: auto;
  z-index: 1;
  max-height: none;
  overflow: visible;
}

.battle-shell.is-accepting .battle-accept-form {
  display: grid;
  grid-template-columns: minmax(0, 1fr);
  gap: 10px;
}

.battle-accept-picker {
  display: grid;
  gap: 5px;
  min-width: 0;
  font-weight: 1000;
  color: var(--game-ink);
}

.battle-accept-picker select {
  width: 100%;
  min-width: 0;
}

.battle-shell.is-accepting .battle-scorebar,
.battle-shell.is-accepting .battle-arena,
.battle-shell.is-accepting .battle-turn-banner,
.battle-shell.is-accepting .battle-round-strip,
.battle-shell.is-accepting .battle-action-panel {
  display: none;
}

.battle-action-panel h2 {
  margin: 0;
  padding: 8px 10px 5px;
  font-size: 1rem;
  text-transform: uppercase;
}

.battle-action-scroll {
  min-height: 0;
  height: 100%;
  overflow-y: auto;
  overscroll-behavior: contain;
}

.battle-stat-form {
  min-height: 0;
  display: grid;
  grid-template-columns: repeat(2, minmax(0, 1fr));
  gap: 8px;
}

.battle-stat-row {
  min-height: 48px;
  padding: 8px;
  border: 3px solid var(--game-line-dark);
  border-radius: var(--game-radius-md);
  background: #fff7df;
  color: var(--game-ink);
  box-shadow: 0 3px 0 var(--game-line-dark);
}

.battle-stat-row:disabled {
  opacity: 0.58;
}

@media (max-width: 360px) {
  .battle-shell {
    --battle-action-min: 150px;
    --battle-action-max: 220px;
    padding-left: 6px;
    padding-right: 6px;
  }
}

@media (max-width: 330px) {
  .battle-stat-form {
    grid-template-columns: 1fr;
  }
}

@media (max-height: 700px) {
  .battle-shell {
    --battle-action-min: 142px;
    --battle-action-max: 212px;
    gap: 5px;
  }

  .battle-round-strip {
    display: none;
  }
}

@media (max-height: 600px) {
  .battle-shell {
    --battle-action-min: 126px;
    --battle-action-max: 178px;
  }

  .battle-fuggler-stage {
    height: clamp(62px, 18dvh, 96px);
  }
}

@media (max-height: 450px) {
  .battle-shell {
    --battle-action-min: 110px;
    --battle-action-max: 150px;
    grid-template-rows: auto auto minmax(96px, 1fr) auto 0 minmax(var(--battle-action-min), var(--battle-action-max));
    gap: 3px;
  }
}
